Planning 5e and system-neutral tabletop campaigns

Planning 5e and system-neutral tabletop campaigns

Campaign projects organise preparation into arcs, sessions and encounters while keeping NPCs, factions, maps, lore and history connected.

Create a campaign

  1. In the Library, select + Project.
  2. Choose 5e Campaign or Tabletop Campaign.
  3. Enter a title and optional description.
  4. Select Create.
  5. Open Sessions and build the starter arc, session and encounter structure.
  6. Set a session target in Project Settings if wanted.

Prepare an encounter

  1. Open Sessions.
  2. Select an encounter in the manuscript rail.
  3. Add encounter text and use the Prep fields for goals, participants and other available preparation details.
  4. Add POV, location or summary information in Inspector where useful.
  5. Wait for Saved.

Record the outcome

  1. Return to the encounter after play.
  2. Complete its Recap fields.
  3. Update the encounter status.
  4. Create or update linked Characters, Locations, Lore, Timeline and History records as the campaign changes.

5e and Tabletop Campaign

5e Campaign uses 5e-flavoured fantasy language and story indicators. Tabletop Campaign is system-neutral and avoids assuming a specific ruleset or genre.

Both provide:

  • Arcs, sessions and encounters
  • The Party room with character sheets and dice roller
  • Campaign-ready Factions, Locations, Lore, Schedule, Timeline, History and Maps
  • Session targets instead of word targets
  • Campaign-aware AI context on plans that include AI

YOW is a campaign bible and writing workspace, not a rules engine or virtual tabletop. It does not replace the rules, initiative, combat map or character service used by your game group.

  • Building your manuscript structure
  • Building tabletop player characters and rolling dice
  • Creating a project schedule